Happy Anniversary to Pepp and Iliander

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Happy Anniversary to Pepp and Iliander

Post by Pepp on Fri 24 Feb 2012 - 1:24

Sorry for the topic...

HAPPY ANNIVERSARY!


It has been 1 years, or more or less, since I met and befriend by Iliander! The first time I saw him, he looks like a noobs that was just played AOE III, but now he is a MONSTER!


Yeah, a nostalgia... alike strange PMs, fight with T, some strange games, useless PMs, pointless games... mod ideas! And more...

Commemorating 1 years of friendship, Iliander-Pepp. Pepp - iliander

Sincerely,
Pepp Pepp

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Re: Happy Anniversary to Pepp and Iliander

Post by AOE_Fan on Fri 24 Feb 2012 - 1:27

Locking thread in 5... 4... 3... 2... 1...

Happy anniversary iliander and Pepp!
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Re: Happy Anniversary to Pepp and Iliander

Post by Pepp on Fri 24 Feb 2012 - 1:28

You're welcome, my friend. Welcome

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Re: Happy Anniversary to Pepp and Iliander

Post by peugeot407 on Fri 24 Feb 2012 - 1:46

Who would've thought back in the NE-spam days that you'd both end up as K&B team members...


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Re: Happy Anniversary to Pepp and Iliander

Post by iliander on Fri 24 Feb 2012 - 1:59

Great topic, Pepp!

@peugeot407: That's a good one. :lol: I still remember me introducing Pepp to K&B.

I actually saved some Pepp-Iliander PMs about mod ideas and stuff, I might show some. Razz
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Re: Happy Anniversary to Pepp and Iliander

Post by peugeot407 on Fri 24 Feb 2012 - 2:50

I recall being quite a lot happier to have you in the team than Pepp, but then Dude thinks the exact opposite. grinning


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Re: Happy Anniversary to Pepp and Iliander

Post by AOE_Fan on Fri 24 Feb 2012 - 3:04

Hehe, that is indeed a funny fact... grinning
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Re: Happy Anniversary to Pepp and Iliander

Post by danielpereira on Fri 24 Feb 2012 - 4:45

Happy anniversary Pepp and ili!
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Re: Happy Anniversary to Pepp and Iliander

Post by Tsar Stiven on Fri 24 Feb 2012 - 5:07

Happy anniversary from Macedonia. Very Happy
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Re: Happy Anniversary to Pepp and Iliander

Post by misterscp on Fri 24 Feb 2012 - 7:48

Happy anniversary ili and Pepp!
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Re: Happy Anniversary to Pepp and Iliander

Post by The Dude on Fri 24 Feb 2012 - 11:12

Hsst hsst my Admin senses are acting up... Razz

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Re: Happy Anniversary to Pepp and Iliander

Post by Yerry on Fri 24 Feb 2012 - 11:37

Happy Anniversary Pepp an ili!
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Re: Happy Anniversary to Pepp and Iliander

Post by leereyzhe on Fri 24 Feb 2012 - 13:23

Happy Spam-niversary! :lol:
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Re: Happy Anniversary to Pepp and Iliander

Post by GeneralKong on Fri 24 Feb 2012 - 16:38

Happy Anniversary Knight !
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Re: Happy Anniversary to Pepp and Iliander

Post by Pepp on Sat 25 Feb 2012 - 14:32

Thank you all Very Happy
Pepp and iliander

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Re: Happy Anniversary to Pepp and Iliander

Post by iliander on Thu 8 Mar 2012 - 22:08

As promised I would show one of Pepp's PMs, an idea for a new RM, look:

Pepp once wrote:Yes, in stockade, 1 only. Some miners guarded by yes, boneguard musketeer.

So the RM will be:
1. Outside is a forest with some deers and berries. Some treasures and wild coyote and bear.
2. The mine is closed by stalagmits, you can mine it for coin.
3. The mine consists of many chambers, the chamber of coin (gold and silver) is opened, but the chamber of exp (sulfur and coal) is closed by stalagmits. There is two chamber of exp, each 1 sulfur and 1 coal. There is also 1 chamber of secret treasure and 1 chamber of prisoners (maybe better as a treasure).
4. The mine also kept some crates of coin, big crates of coin, and some crates of exp.
5. The mine guarded by some bears and coyotes. The secret treasure guarded by boneguard musketeer.
6. The player start near the gate of the cave. Start with 3 miners (if can, Sweden with 5 miners). There is more crates of coin, and two crates of exp. The player start with some houses too.
7. If the game is King of the Hill, the fort is in the middle of the mine, as in normal game, the middle area is zero.
8. No natives.
9. No trading route.
10. Large map, the width of the cave (radius) : the width of the forest = 2:1.
11. In the outside no mine.
12. The forest consist of many woods, treasure, coyotes and bears, berry bushes, and deers.
13. No water in map.
14. The map is plain, no hilly place.

That's all

It dates back from 10 April 2011, almost a year ago! :lol:

How come Pepp's' English seems to be better than it is now... ?
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Re: Happy Anniversary to Pepp and Iliander

Post by AOE_Fan on Fri 9 Mar 2012 - 1:45

Is there anything else on that map besides crates? Razz
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Re: Happy Anniversary to Pepp and Iliander

Post by iliander on Fri 9 Mar 2012 - 1:56

Boneguards! Razz

Another PM revealed!!!

——————————————————————————————————————————

1. Beguinage
Train Beguine, you have know it. Woman in dress of black and white, heal and gather. Heal and priest tech
Yes, but they really need 1 military unit.
A Beguine should be able to build Berry Bush.

2. Sami
Train caribou . And some hunter, special for that caribous. Hunt tech.
I would do the Caribou for a Tech. And they should be able to train Sami Hunters, which can build a Lavvu (tent) which attracts animals.

3. Hanseatic
Train boxes of food/wood/coin and enable merchant cog (caravel that train gold). Tech about economy and trade.
I would give those train food/wood/coin abilities to Chinese village.

4. Slavs
Train tracker, hunter riflemen, good against animal and army too. Tech about skirmisher and hunting.
Yes, but change the name for their hunter, its already with Cree natives.

5. Crimean
Train Crimean Guard, musketeer with cap and clothing of cossack. Tech about musket.
And how about Venetian Infantry as their unit? Half Musketeer, half Skirmisher.

6. Catalonian
Train Jinete lancer and Jinete dragoon, alike jinete and jesuit conquistador. Tech about something spanish.
I would choose other units, it would be just copies of the existing ones. A Mounted Crossbowman? Or a Tercio, some sort of Rodelero.

7. Jews
Train rabbi, healer with good attack. Tech about priesthood.
Yes, yes, very nice. But they also need at least 1 military unit.


Here are my suggestions:


Ukraine Natives If the Poleaxeman get's deleted, it could become an Ukrainian native. But with new name, Varangian. Tech for improve Varangian and woodcutting. (Varangians can also cut wood?)

Spanish Renegades Mounted Crossbowman and Tercio, techs which gives gold trickle and ships.

Swiss Mercenary Camp Trains Swiss Mercenaries:
- Swiss Pikeman
- Landsknecht
Or maybe a unique unit, the Grünwalder (heavy pikeman). And techs about building hitpoints.

Pygmy Some sort of archer and hunting techs.

Ainu Japanese natives, can train Monks and Bears. Techs for farming?

Scottish Can train Bagpipe player which increases units attack (or hitpoints or speed?), and also Highlander? Techs for increase fighting stats for units.

You should save long PM's like this in Word. :lol:

——————————————————————————————————————————

I was answering and the quotes represent Pepp. LIVE I SAY, LIVE!
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Re: Happy Anniversary to Pepp and Iliander

Post by danielpereira on Fri 9 Mar 2012 - 2:50

Do you allow me to comment this ?
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Re: Happy Anniversary to Pepp and Iliander

Post by Fegelein on Fri 9 Mar 2012 - 3:18

I just want that RM. Now. Razz
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Re: Happy Anniversary to Pepp and Iliander

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